
The last world I had was from v1.8, so I started a new world. Ii libstdc++6:i386 6.2.0-5ubuntu12 i386 GNU Standard C++ Library v3I did have some errors listed when launching the game itself (now 1.12 something), but apparently nothing essential or fatal. Ii libstdc++6:amd64 6.2.0-5ubuntu12 amd64 GNU Standard C++ Library v3 Ii libstdc++-6-dev:amd64 6.2.0-5ubuntu12 amd64 GNU Standard C++ Library v3 (development files) Ii libstdc++-5-dev:amd64 5.4.1-2ubuntu2 amd64 GNU Standard C++ Library v3 (development files) Jar signature remains and client brand is untouched.Ĭurrent Language: ~~ERROR~~ NullPointerException: nullĬPU: And I Have Tried The Following To Fix The New Launcher's Error:-Ĭode: ~$ strings /usr/lib/x86_64-linux-gnu/libstdc++.so.6 | grep GLIBCXX

OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 JVM Flags: 5 total -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Oracle Corporation Java Version: 1.8.0_131, Oracle Corporation

Operating System: Linux (amd64) version 4.4.0-96-generic At .Main.main(SourceFile:124)Ĭaused by: : 0Īt .getAvailableDisplayModes(LinuxDisplay.java:951)Īt .init(LinuxDisplay.java:738)Īt .(Display.java:138)Ī detailed walkthrough of the error, its code path and all known details is as follows:
